[AGDev-newbies] What Do You Think About These TwoAccessibleGameDesign Competitions?

Tim z2004a1 at columbus.rr.com
Sat Aug 5 14:14:40 BST 2006


Another tip for taking long breaks from the code.
Take notes to what, where  line number, if debugged or need to,and 
thoughts on section. Besides the comments to the code. Your notes can 
let you know just what frame of mind thought you where in.

At 04:11 PM 8/1/2006, you wrote:
>I feel the same way when I view my code. It seems to take me 15 mins 
>to figure out what I was doing at a point and when I only have 20 
>mins it doesn't make sense to even try till I have at least an hour 
>to work on something. But guess that is the life of a school student 
>and game programmer. Maybe I will get more time in another lifetime, lol.
>BEAN
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