[AGDev-newbies] What Do You Think About These
TwoAccessibleGameDesign Competitions?
Tim
z2004a1 at columbus.rr.com
Sat Aug 5 14:14:40 BST 2006
Another tip for taking long breaks from the code.
Take notes to what, where line number, if debugged or need to,and
thoughts on section. Besides the comments to the code. Your notes can
let you know just what frame of mind thought you where in.
At 04:11 PM 8/1/2006, you wrote:
>I feel the same way when I view my code. It seems to take me 15 mins
>to figure out what I was doing at a point and when I only have 20
>mins it doesn't make sense to even try till I have at least an hour
>to work on something. But guess that is the life of a school student
>and game programmer. Maybe I will get more time in another lifetime, lol.
>BEAN
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