[AGDev-newbies] battle of the mages game errors
Thomas Ward
tward1978 at earthlink.net
Fri Jun 2 10:36:40 BST 2006
Hi.
Tim is right. Usually, if you get a stact trace or a build error of 135
errors the actual number is much smaller. I have seen bad
spelling, calling an invalid function, acount for most of the errors.
The key is to find out where it lists the first error, and check all 135
lines it sights to locate the problem. In Visual Studio the debugger
will help take you directly to the errors which is nice.
Tim wrote
> The best thing I can say about finding your errors is, start at the
> top. i did a simple listing program and it had about that many. When I
> fixed the first error it went down to 6. Most will be either syntax,
> spell of variables, or something missing. Its the simple ones that
> give the most headache on finding.
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