[AGDev-newbies]Allegro game libraries
Thomas Ward
tward1978 at earthlink.net
Sat Jun 17 00:25:18 BST 2006
Hi, Richard.
My guess you are getting linker errors with Allegro is because it can
not find your libs.
As for Allegro being used for game programming frankly I am not sure
where your class came up with it. It is definately not a standard set of
headers and libraries for game development.Generally, C++ game devs use
one of two choices.
A Windows game developer almost always uses Microsoft DirectX as it is
superior to most sdks out there, ships with Windows, and is very quite
powerful.
A multiplatform developer uses SDL. SDL ships with almost all the
non-Windows operating systems like FreeBSD and Linux right out of the
box, and is becoming the DirectX of the open source world.
Of course the really really big game engines use OpenGL and OpenAL for
graphics and audio, and SDL for networking, input, and other esentual
game functionality that is needed.
Richard Bennett wrote:
> Hey man, thanks for those. I am looking for ones that will support
> c/c++ and you have yet again provided these. You be da man, Tom, you
> be da man. Thanks a great deal. I just care about ones that will allow
> for at least keyboard and audio, I am thinking I could program the
> rest of the stuff I might need, however, until I get to that point, I
> don't actually know. It is just that I am extremely getting fed up
> with Allegro and fastly. It is doing something majorly weird and I
> don't know why. It is giving me this linker error about there is no
> such thing as allegro, when it is installed and everything and I have
> included it, who knows. So that is why I was looking for one that is
> probably more stable. I just hate to change since this is what I
> learned with, but I think I must step out of my "comfort zone" and
> find something more stable. Thanks again for this help.
> BEAN
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