[AGDev-newbies] Sample game.

Tim z2004a1 at columbus.rr.com
Mon Jun 19 16:00:56 BST 2006


I think Asteroids would be cool to see and learn from. it could lead 
us to other types of games, and how it looks together.

At 03:16 AM 6/19/2006, you wrote:
>Hi, guys.
>Since I am going to be writing a sample project I am thinking a 
>really cool game to use would be Asteroids. Only thing is the game 
>would be far from simple from a beginners standpoint. For example 
>there is some calculus involved in calculating vectors  for the 
>different game objects, asteroids multiply when shot, and well I 
>would also probably want to use a 3D surround sound feel to it. the 
>game would be cooler than all heck, but I might be jumping ahead of myself.
>I can see a good side and bad side to this. If I did Asteroids it 
>would largely show you guys what a real game looks like in the 
>inside math, sound, input, and all. On the bad side since most of 
>you have never programmed before I feel the tutorial program would 
>be massively overwelming.
>Would you like me to attempt a more complex game like Asteroids, or 
>something far simpler like Missile command?
>Thanks.
>
>_______________________________________________
>AGDev-newbies mailing list
>AGDev-newbies at lists.agdev.org
>http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies




More information about the AGDev-newbies mailing list