[AGDev-newbies] sounds and code protection

Richard Bennett rbennett at southlink.us
Tue Jun 20 16:58:45 BST 2006


Hey listers, I am currently planning a free game that will give me experience in sound gaming, menus, and other such lovely things. Here is the question that I have. Do audio game programmers use dat files to protect their sound files from being stolen, or do you just let people have your sounds? With Allegro(this is what I am currently using) it comes with something to help protect sounds, graphics, and other such things like that. But what I was wanting to know is if most audio game programmers use something to protect their sounds or not. Also how does one protect their code when distrubuting their games?
Richard Bennett *BEAN*
Georgia State Phi Beta Lambda(PBL) Secretary
personal e-mail:
rbennett at southlink.us
Windows Messenger(or MSN messenger):
ichabodsparrow at hotmail.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.agrip.org.uk/pipermail/agdev-newbies/attachments/20060620/75fa113d/attachment.html


More information about the AGDev-newbies mailing list