[AGDev-newbies] Engines was Hello all...
Thomas Ward
tward1978 at earthlink.net
Sun May 7 03:46:58 BST 2006
Hi Richard.
That was the idea. Writing your own engine is sort of a final class
project. If you guys wanted to design a more complicated one, upgrade
it, port it to a new language, you could.
However, as a group once people get on the same page we could build some
simple ones to do some basic game features.
I'm going to start on the docks on mazes, sound programming, and some
things that are esentual for game programming.
Richard Bennett wrote:
> I think it would be a great idea, when we all get deep into the object
> oriented programming(OOP) so that as a sort of "class project" we
> could develop an engine for all of use to either use, or not use. We
> could learn from this by being in on the writing team, not to mention,
> we would then have the engine to use as we wish. Whatcha think?
> BEAN
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